It is, was, or will be Tuesday. Have a taco.
Takeaways and quotes:
Kim Ho, talking about the BTS of Coin package development
- "professional separation from your work is important for the design itself" (otherwise how else will you be able to handle design critique?)
- "product packaging personifies the product" (because context is a huge part of any product/service experience!)
- "designing within parameters can actually make you more creative" (and without constraints, designers would never get anything done or finished.)
- "good design evolves... [with] needs, expectations, and culture changes"
- I was fascinated by the incredible amount of prototyping and box dropping and vibration testing etc. that went into creating the Coin box and the customer's first-time unveiling of Coin experience.
Carolann Bonner, talking about interdisciplinary teaming
- "understand a problem before you analyze it" (I like to think of this as redefining the problem... and/or looking underneath the underneath. Naruto fan, anyone?)
- "[as a designer] you have to know how to facilitate conversations" (which is why I keep practicing sketchnoting. I think visual notes are more friendly and conducive to post-meeting discussions.)
- "designers [are] really really really great at synthesizing information and communicating back to people"
- Carolann's favorite site right now: World Science University
- Carolann's book recommendation: Notes on the Synthesis of Form